The Stardust Armor as imagined by Bohrokki!, Pages using DynamicPageList dplvar parser function. You can just change your computers time, not a hard change to make if you really want it done? You would have to kill pinky 41-82 times in order to get all that. Its to mitigate its short comings and make it actually useful even at end game. Minions have a small chance to return life. There are currently 7 Pre-Hardmode and 7 Hardmode minions, 11 sentry-type summons, and 8 other weapon that deals summon damage. Various Summoning-related items have been added to increase the variety of summonable damage sources, and expand on the Summoner class in Terraria greatly. 4. JavaScript is disabled. Also just realized too that I don't have total # of minions for the set pieces, just the full set bonuses, oops, gonna change that. The Hornet Staff would likely be first choice, but if you can get that you can get the Bee Armor, so there wouldn't be any point for picking the slimy robe over it, especially since the Bee armor gives 13 def while your one armor piece gives only 8. In addition, this set of armor seems like it's made for the slime staff, but not in the same way as meteorite armor and the space gun.

Okay, well pumpkin armor is only easily obtainable early game in a fraction of each year and to be able to pretty much start the game with 8 defense all year round isn't just a bit OP...? The proposed Pink Slimy Armor would be the most powerful of summoner armors in terms of and minion damage other than the Stardust Armor and the MOST powerful in terms of defence (Stardust: 38 def, Pink Slimy: 64 def). But iron armor gives you 9 defence and easily obtained I made this suggestion because summoner don't have a lot of starting armour and I'm thinking of doing a full summoner play through, - Set could be later upgraded using pink gel to Pink Slimy Armor - Pink Slimy Mask = 12 def - 700 pink gel, Slimy Mask, But why dose summoner have to have less defence. 4 minion capacity (1 per armor piece, 1+ set bonus), 58% minion damage (11% per armor piece, 25%+ set bonus), Set bonus: Sentry-style minion (~20 damage), 64 defence (12 for mask and robe, 8 for boots, 32+ set bonus), 50% minion damage and knockback (set bonus), Increases your max number of minions by 2. There should be a summoner armour called the slimy robe it's in early pre hardmode you craft it with 20 silk and 20 gel and it gives you 8 defence and 5 percent damage.

7 dam less then the imp staff. Also, 32 defense as a set bonus doesn't seem a tad high to you?, Pages using DynamicPageList dplvar parser function.

I feel like that's WAY too much pink gel. Minions have a chance to spawn Tormented Soldiers. You guys misread my stats, 32 def TOTAL not plus 32 for full set bonus, its written kinda wrong, oops. The set bonus actually doubles your defense and gives a massive buff to minion damage. ", nothing more.

And do you realize you listed DECREASED minion dam for each part and for a full set bonus!?

This set of armor actually changes how you use the slime staff. And a plus 75% minion dam; key word PLUS, only adds 6 dam to the slime staff for a grand total of 14 dam per minion! Zenith is the ultimate sword weapon in Terraria, and this is also the best choice for Summoner that wants to rely on strong offensive tools. Minions have a large chance to return life. But at least you have content! Ha that all depends, there's a real easy way to get lots of pink gel in a short time, but I won't spoil it. There are currently 6 Pre-Hardmode and 9 Hardmode minions, and 2 sentry-type summons. I wanted to give reason to actually getting the slime staff and using it, it super hard to get and is the weakest of the summon staffs, also why the set bonus adds so much when using slime staff.

The Stardust Armor is a great set of armor for any player who loves the accompaniment of pets and minions during their playthrough. This page was last edited on 22 October 2020, at 21:39. Spirit Mod Wiki is a Fandom Gaming Community. My own proposed slime armor (just a fun idea)! Azure +50% magic damage-35% mana usage +175 max life +200 max mana; Set Bonus: Press the Armor Ability Hotkey to cast Bitter End. Moving away from the sentry-type armors, we come to one of my favorite sets. Having to have both the full set plus the amount of pink gel was so it be an accomplishment when getting it plus adding in the bonus stats for the again useless slime staff making it actually usefull-ish.

Okay, this may be one of the worst suggestions I've ever seen. Summoner: Stardust Warding, or Menacing Wings (again, Spooky/Tattered Fairy or Fishron), Ankh Shield, Hercules Beetle (or Frostspark Boots, if you want the mobility, or even the Pygmy necklace, if you want an extra minion), Necromantic Scroll, Papyrus Scarab. I think it should be changed.

and any other mistakes I see. Such offensive power fully compensates for rather low defense abilities of the armor. Summon weapons are weapons that have been added to increase the variety of summonable damage sources and expand on the Summoner class in Terraria greatly. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Reduces damage taken by 15% when under half health. You must log in or register to reply here. Your stats would make both the Slime Staff and the proposed pink slime armor completely worthless and useless. 11 new accessories and 6 armor types have been added to supplement a Summoner's arsenal and a new subcategory of items, Summoner Banners, provide boons to the player … Set Bonus: Press the Armor Ability key to sacrifice all your defense for increased ranged ability. There are currently 7 Pre-Hardmode and 7 Hardmode minions, 11 sentry-type … 16 new accessories and 8 armor types have been added to supplement a Summoner's arsenal and 10 new hardmode helmets items are available that equipped of the Hardmode armors.

Now let me improve that content! Not to be confused with Boss/Event summoning items. Stardust Armor - Best Armor for Summoning. 8 new accessories and armor types have been added to supplement a Summoner's arsenal. This consumes all of your mana and cant be used while you have mana sickness. For summoning what that early in-game?

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