As soon as the boss does its first attack click on the attack style the boss used. To mitigate the damage from the Crystalline Hunllef, it is advised to also create some armour pieces.

Armour pieces will mitigate the damage dealt by the tornadoes.

After defeating the Hunllef, the player will be teleported to The Gauntlet's central hub, where they may claim their loot from the Reward Chest. All items are Corrupted instead of Crystal; however, they have the same properties and stats. The table below describes its max hit while wearing different combinations of armour. The boss will always start the fight with its Ranged attacks.

The Crystalline and Corrupted Hunllef now play an animation right before changing attack styles to notify players to quickly change their protection prayers.

One of these three items is awarded if the player dies having done almost no damage to the boss. Each resource room will contain zero to five resource nodes.

Including crystal shards and uniques, a kill is worth somewhere in the realm of 553,810.

After completing the Gauntlet once, players may try the Corrupted Gauntlet, which has increased difficulty compared to the regular Gauntlet. 7.2k.

In the case of a trample attack press the 'I got trampled' button. Drop rates estimated based on 1,480 Gauntlet completions from the Drop Rate Project, unless otherwise cited. One of these items is awarded if the player dies while trying to kill the boss. Upon failing the challenge, players might still get rewarded with some lower value loot. The player receives crystal shards and two rolls from the standard table. The player only has 7:30 minutes to prepare.

The Crystalline Hunllef must be defeated to complete The Gauntlet's challenge successfully. The max hits of all variants of the crystal and corrupted staves have been increased by 5. Drop rates estimated based on 1,839 partial Gauntlet completions from the Drop Rate Project, unless otherwise cited. to visit new rooms). The weapon frame is a common drop from a weak monster; however, the exact drop rate is unknown.

the crystalline bowstring, crystal orb and crystal spike, are dropped by the demi-bosses: If the same kind of demi-boss is killed twice, the player is guaranteed to receive a different perfected weapon upgrade than the demi-boss's typical drop. This would require the following additional resources: The process is largely identical to the regular Corrupted Gauntlet guide, but you try to save ticks along the way by employing the following methods:

If you die as the boss dies, kill count credit will not be awarded.

Please add tips to the subpage, rather than the article below. The goal of this method is to minimise tick loss from eating during the boss fight by using the Redemption prayer as a supplementary source of healing. The scoreboard in the Gauntlet lobby has been extended to display your deaths and the global deaths for each version of the Gauntlet. The player launches five bow attacks then a staff attack. Check the Crystalline Hunllef's protection prayer upon entering the Cast Vengeance before entering The Gauntlet. A tier 1 body with tier 2 helm and legs will still result in the Hunllef having a max hit of 13. Awarded if the player does not already have a Gauntlet cape,, Pages with drop log-supported drop tables. After the 10 minute timer runs out, or when the player feels confident enough to face The Gauntlet's boss, the player may pass the barrier to enter the boss room.

The bowstring is a guaranteed drop from the.

Avoid receiving any damage until facing the boss. It is a dangerous minigame, so hardcore ironmen will lose their hardcore status, and ultimate ironmen will lose items in instanced banks should they die in The Gauntlet.

This will save the player a few game ticks at the end of the run. players from the past.

These resource nodes and monsters are farmed to collect resources that can be processed at the Singing Bowl in the starting room. Upon entering the boss room, don't use the. The rooms in the outer area which they can spawn are the rooms non-adjacent to the corner rooms. This page was last modified on 8 September 2020, at 00:59. The jingle that plays upon completing the Gauntlet. The 5:1 method focuses on manipulating the Hunllef's protection prayer switches to allow the player to maximise their time spent DPSing with their perfected crystal bow (tier 3).

Lure monsters towards the next room that you intend to go to while killing them to save time on running after the kill. NOTE:If you need to leave Sophanem at any point during the quest, there is a hole you can crawl through on the eastern wall. Useful overlays that help you solve sliding puzzles within OSRS; Bank Tags Allows you to add searchable tags to items within your bank.


The boss room always lies directly adjacent to the starting room.

Players who have toggled the ability to automatically smash vials can now do so as soon as they've drunk the last dose of an egniol potion.

Demi-bosses have a guaranteed weapon frame drop. The player will also receive a Gauntlet cape upon completion.

This method still requires 4-8 paddlefish as it is not always possible to use Redemption without risking being chanced (always eat if your HP is below 16).

Refer to The Gauntlet's main page for a basic overview of the challenge. For the gloves, see.

To actually do this method, simply pray the correct protection prayer when the Hunllef casts an attack and then switch to the Redemption prayer while the projectile is mid-air.

Completing the Corrupted Gauntlet rewards three rolls on an upgraded loot table. After four (4) hits, it will switch back to Ranged, and so forth.

It can also be used as a weak melee weapon. The creation of each of the three weapon types requires the same resources: Weapons from higher tiers give player higher accuracy and/or damage. The process is largely identical to the regular Gauntlet guide, but you try to save ticks along the way by employing the following methods: Cast Vengeance before entering The Gauntlet.

4 crystal ores, linum tirinums and phren barks.

There are three types of weapons: bows (Ranged), halberds (Melee) and staves (Magic). Avoid receiving any damage until facing the Hunllef.

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