I’ve got a piece of paper. I can throw up screenshots of what I’m trying to do if my explanations don’t make sense. I’m making the change from 3DS Max & Rhinocerous to Blender. The period key beside the comma not one on the numpad sets the pivot point to cursor. Learning blender, great fun, but I’m having trouble figuring out how to do the following: I have rigged a character with a rig that includes a root bone to move everything (similar to nozzy’s rig). ), Shift+S also gives you curser snapping options to position it, Powered by Discourse, best viewed with JavaScript enabled. One of the most underrated features of Blender 3D is the 3D cursor. To do that in 3DS I would select the edge, move the Rotation Point to the center of the piece of paper, and rotate. My scene is fairly simple. Not sure what you mean, but if you don't want to manually shift your camera to rotate around a specific object (and don't want that set by default in the options), you can select anything and then hit , on the numpad. Navigating in the 3D space is done with the use of both mouse movement and keyboard shortcuts. If there is (or there's a plugin for it), please god tell me. Now I just move the 3D cursor to whereever, then a quick alt+c . Along the way, I found another option that (after reviewing it and this one) I think I'll use instead; Preferences -> Input -> 3D View -> Center View to Cursor -> Remap to Alt+c (because I never used the other hotkey). To be able to work in the three-dimensional space that Blender uses, you must be able to change your viewpoint as well as the viewing direction of the scene. How do I rotate a surface around the 3D cursor in Edit Mode? PS. I’ve hit a point where I can find a certain, presumably simple, solution. /r/blender is a subreddit devoted to Blender, the amazing open-source software program for 3D modeling, animation, rendering and more! Learning blender, great fun, but I’m having trouble figuring out how to do the following: I have rigged a character with a rig that includes a root bone to move everything (similar to nozzy’s rig). (More or less)If that is not what you want, but indeed manually set the 3D cursor and have the camera rotate around that, I don't have a solution, sorry. press Nlittle side bar pops up, scroll down to Viewtick the box "Lock to Cursor", http://www.blendtuts.com/cams_nav lots of stuff that never occurred to me. The blender docs is often a cause of frustration, but those tutorials were fantastic. I’m trying to fold that piece of paper in half. Maybe I was having a fever dream at some point, but isn't there an option for rotating around the 3D cursor? Press J to jump to the feed. Now I want the character to rotate on the ball of his foot. What’s going on and how can I do what I want to do? I guess the experienced Blender users know how to use this, but for beginners this can be a new and useful information. Yes I know, that’s what I meant with setting the rotation pivot to cursor (sorry for messing up the terminology). Blender 3D cursor for rotation 0. Hello, Blender newbie here. Hi All, I’m making the change from 3DS Max & Rhinocerous to Blender.

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